Okie Dokie. Huge...Massive...Ginormous Update coming Friday Eve.
What has changed?
During game play with all 9 of my characters. haha!! I noticed a few things that we really useless. So...those were removed. I also noticed a few things missing that are handy...those are in. In other words...a massive change.
Helms - Removed all Helms and added 5 Leather Caps +1 to +5. These also now will provide good Cool Weather Protection. Crafting Mirror can change these to suit your personal tastes.
Armour - Turned ON the Belt Option so we may adjust the Belt on our Armour/Clothing. These also now will provide good Cool Weather Protection. Removed the Hide and Scale Armours since they are not a needed armour type. Crafting Mirror can change these to suit your personal tastes. Armour can now break once it gets below 10%.
Armour Oil will repair both Armour and Shields to like new as well as the very handy Damage Reduction property. Damage Reduction that comes with the newly purchased armour is either replaced or temporarily replenished with Armour Oil. Armour Oil can be traded for at any Armour or Shield Market Sign with your Commendations.
Boots - Converted all Boots into Well Made Boots +1 to +5. Crafting Mirror can change these to suit your personal tastes. These also now will provide good Cool Weather Protection.
Weapons - Updated some missing weapons as well as made them functional with Whetstones and Bow Wax. The weapons have been clumped all together as well in their quality tiers. A Weapon can now break once it gets below 10%.
Whetstones and Bow Wax can be traded for at any of the Weapon Market Signs with your Commendations. Whetstones repair your weapon with a keen edge as well as temporary Massive Criticals. Bow Wax repairs your Bow or Crossbow as well as the Temporary Massive Criticals.
Food and Drink - Added a lot of various foods to the Taverns. Repasts are still in the Adventuring Supplies Market Sign. Also added a horde of Beer, Wine, and Liquor. Each with unique descriptions and pricing. For now all varieties can be found at Scar or Helga in the Bannard Mare Inn.
Jewelry - Amulets and Rings both have been added. Please see the Jewelry Market Sign.
Adventuring Areas - Huge Update and Ready for Play. Let's find out together? Just a few things to wet the lips....
- Undead in the Crypt (Tier 1)
- Bandits' Rise (Tier 1 to 3)
- Threat of the Cult (Tier 2)
- Felvaash and Zevaash Incursion (Tier 1 to 4)
Enjoy!
Krixa
What has changed?
During game play with all 9 of my characters. haha!! I noticed a few things that we really useless. So...those were removed. I also noticed a few things missing that are handy...those are in. In other words...a massive change.
Helms - Removed all Helms and added 5 Leather Caps +1 to +5. These also now will provide good Cool Weather Protection. Crafting Mirror can change these to suit your personal tastes.
Armour - Turned ON the Belt Option so we may adjust the Belt on our Armour/Clothing. These also now will provide good Cool Weather Protection. Removed the Hide and Scale Armours since they are not a needed armour type. Crafting Mirror can change these to suit your personal tastes. Armour can now break once it gets below 10%.
Armour Oil will repair both Armour and Shields to like new as well as the very handy Damage Reduction property. Damage Reduction that comes with the newly purchased armour is either replaced or temporarily replenished with Armour Oil. Armour Oil can be traded for at any Armour or Shield Market Sign with your Commendations.
Boots - Converted all Boots into Well Made Boots +1 to +5. Crafting Mirror can change these to suit your personal tastes. These also now will provide good Cool Weather Protection.
Weapons - Updated some missing weapons as well as made them functional with Whetstones and Bow Wax. The weapons have been clumped all together as well in their quality tiers. A Weapon can now break once it gets below 10%.
Whetstones and Bow Wax can be traded for at any of the Weapon Market Signs with your Commendations. Whetstones repair your weapon with a keen edge as well as temporary Massive Criticals. Bow Wax repairs your Bow or Crossbow as well as the Temporary Massive Criticals.
Food and Drink - Added a lot of various foods to the Taverns. Repasts are still in the Adventuring Supplies Market Sign. Also added a horde of Beer, Wine, and Liquor. Each with unique descriptions and pricing. For now all varieties can be found at Scar or Helga in the Bannard Mare Inn.
Jewelry - Amulets and Rings both have been added. Please see the Jewelry Market Sign.
Adventuring Areas - Huge Update and Ready for Play. Let's find out together? Just a few things to wet the lips....
- Undead in the Crypt (Tier 1)
- Bandits' Rise (Tier 1 to 3)
- Threat of the Cult (Tier 2)
- Felvaash and Zevaash Incursion (Tier 1 to 4)
Enjoy!
Krixa
Fri Jun 21, 2013 3:43 pm by Krixa
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